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Interactive Games & Audience Engagement Solutions

Give people a score and they will queue for it.

Short rounds, a public leaderboard, and a reason to bring a colleague back. That is the whole formula, and it works in a boardroom crowd as well as at a family festival.

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Interactive Games & Audience Engagement Solutions

Our games are branded from the loading screen to the prize screen. Rounds last under a minute so queues move. Scores go up on the big LED so the stand gets loud. Opt ins for the leaderboard double as a lead list.

Need a message to land, not just noise? We build quiz and scenario games around safety, cyber awareness or product facts, so people learn while they compete.

Systems we use for this

Tap “Add to my enquiry” on anything you like. It follows you to the contact form and the WhatsApp message.


Gladiator, Ultimate Reaction Game
Ultimate Reaction Game

Gladiator

The classic light-strike reaction wall, rebuilt as a premium branded arena.

How it works
  1. Visitor steps in and taps start
  2. Illuminated pods fire in random patterns
  3. Every strike scores; combos multiply
Titan, Punch Frenzy
Punch Frenzy

Titan

A boxing-pad reaction challenge measuring speed, power and rhythm.

How it works
  1. Visitor gloves up at the rig
  2. Pads illuminate in sequence
  3. Force and reaction time are measured
Valiant, The Soccer Challenge
The Soccer Challenge

Valiant

An interactive goal wall that tracks every shot's speed and placement.

How it works
  1. Targets light up across the digital goal
  2. Visitor shoots real balls at the wall
  3. Impact sensors score placement and velocity
Citadel, Cybersecurity Games Suite
Cybersecurity Games Suite

Citadel

Serious-play scenarios that teach threat awareness through competition.

How it works
  1. Teams join a live threat scenario
  2. Decisions branch the incident in real time
  3. Risk score updates with every choice
Meridian, Interactive Technology Floor
Interactive Technology Floor

Meridian

A pressure-reactive LED floor that turns walking into interaction.

How it works
  1. Tiles sense every footstep
  2. Content ripples and follows movement
  3. Game modes score zones captured
Voyage, Gamified QR Journey
Gamified QR Journey

Voyage

A point-based scavenger hunt threading visitors through every zone.

How it works
  1. Visitors scan to join the journey
  2. Each zone hides a scannable objective
  3. Points and streaks build on the live board
Fresco, Digital Graffiti Wall
Digital Graffiti Wall

Fresco

IR spray cans on a giant digital canvas. No paint, all art.

How it works
  1. Visitor picks a digital spray can
  2. IR tracking paints strokes on the wall
  3. Stencils and brand palettes guide the art
Blade, Interactive Games & Challenges
Interactive Games & Challenges

Blade

Turn brand messages into a fast competitive challenge visitors queue for.

How it works
  1. Visitor taps in with name or badge
  2. 60-second branded challenge runs
  3. Score posts to the live leaderboard
Reflex, Motion & Gesture Systems
Motion & Gesture Systems

Reflex

Control screens with the wave of a hand. No touch required.

How it works
  1. Camera tracks the visitor's skeleton
  2. Gestures map to on-screen actions
  3. Reaction challenges score speed and accuracy
Pulse, Live Audience Engagement
Live Audience Engagement

Pulse

Put every seat in the session into the show with live votes and battles.

How it works
  1. Audience joins by QR in seconds
  2. Host pushes questions and polls live
  3. Results animate on the main screen

From first call to the event day


1

Pick

Choose the game and how competitive you want it.

2

Brand

We skin it with your look, questions and prizes.

3

Play

Staff on site, live leaderboard, data export at the end.

Planning something?

Tell us the date and the city. Our nearest team gets back to you, usually the same day.

Start an enquiry